During the first week of July mentors and startups from “INNOLAND“ visit the new “INNOLAND“ Sheki to discover new startups. Participants will be introduced to basic entrepreneurial concepts during 2 days of workshops, followed by a Hackathon to apply the newly gained knowledge and put it into practice. The winners of the Hackathon will be accepted to “INNOLAND“ Sheki 6-month Incubation Program including working space in “INNOLAND“ Sheki Coworking.
Selection Criteria
Agenda:
Day 1: General Workshops
Day 2: General Workshops
Day 3: Start of Hackathon + Speakers
Day 4: Teamwork + Mentoring
Day 5: Teamwork, Final Presentations + Winner Announcement
For registration: http://bit.ly/2MWFSQX
As part of the V “TUSI” Incubation Program within our “Skills for the Future” project, the next training session on “Intellectual Property and Patenting” was successfully held.
During the training, participants gained detailed information about the legal protection of ideas, intellectual property rights, the patenting process, and mechanisms for protecting innovative products.
Registration is now open for the “Introduction to Data Science and Machine Learning Bootcamp”!
In this program:
In the first days, you will learn the basics of data analytics and build a strong foundation.
Next, you will calculate customer value with CRM analytics and discover the power of data in business decision-making.
Afterwards, you will get hands-on experience with feature engineering and machine learning algorithms.
Finally, you will work on real datasets, prepare projects, and present them professionally.
Start date: September 22, 2025
Duration: 7 weeks (5 weeks intensive training + 2 weeks real project)
Don’t miss this opportunity to take your startup and career one step ahead in the digital world!
Registration link: https://forms.gle/uxS4UvUTbJSHqGzMA
As part of the “NecroLearn” Game Incubation Program, Asad Hasanov, Co-Founder of “KutForge Studios,” conducted a seminar on the topic “Secrets of Successful Game Design: From Idea to Mechanics.”
During the seminar, he shared his practical experience on how game ideas are developed, how engaging game mechanics are created, level design, and making the right decisions to capture and maintain players’ attention.