"Green Hackathon 2024"-un yekun tədbiri keçirildi və qaliblər elan olunub.
Final mərhələsində 30-dan çox yerli universitetdən 87 innovativ gənc 20 komanda tərkibində öz ideyalarını təqdim edib.
İnnovativ soyutma sistemi ilə günəş panellərinin səmərəliliyini artırmağı hədəfləyən "Greenix" komandasi öz ideyası ilə 1-ci yerə, sənayedən buraxılan su tullantılarını ağır metallardan təmizləyən startap ideyası ilə "Envirominds "komandası 2-ci yerə və kənd təsərrüfatında dron vasitəsiilə aparılan əkin sahələrinin avtonom analiz və monitorinq həlli ilə "AgroGuard" komandası 3-cü yerə layiq görülüb.
Qaliblərə müxtəlif pul mükafatları verilib və sertifikatlar təqdim olunub.
Tədbirdə Asiya İnkişaf Bankının ölkədəki nümayəndəliyinin rəhbəri Sunniya Durrani-Jamal (AİB), İqtisadiyyat Nazirinin müavini Elnur Əliyev və Vətəndaşlara Xidmət və Sosial İnnovasiyalar üzrə Dövlət Agentliyinin sədr müavini Ceyhun Salmanov iştirak edib.
Qeyd edək ki, müsabiqə AİB, Vətəndaşlara Xidmət və Sosial İnnovasiyalar üzrə Dövlət Agentliyi və İqtisadiyyat Nazirliyinin birgə təşkilatçılığı ilə baş tutub.
Hakaton AİB-nin yerli texnoloji startapların inkişafına dəstək verən Texniki Yardımı çərçivəsində təşkil olunub. Texniki Yardım Koreya Respublikasının E-Asiya və Bilik Tərəfdaşlığı Fondunun maliyyə dəstəyi ilə reallaşdırılıb.
The “Modern Education and Innovation” panel discussion was held at the Azerbaijan State Pedagogical University within the framework of the event organized in partnership between “INNOLAND” Incubation and Acceleration Center and the “ADPU Enactus” international program.
Before the panel discussion, Asaf Zamanov, Vice-Rector for Science and Innovation at ADPU; Laman Ahmadova, Advisor to the Director of the Innovation Center; Nicat Amiraslanov, Head of INNOLAND Incubation and Acceleration Center; and Zenfira Seyidova, Coordinator of the "ADPU ENACTUS" team, delivered speeches emphasizing the importance of implementing innovative approaches in education and the contribution of such events to the generation of new ideas.
The panel was moderated by Ziniddin Babayev, Deputy Head of the Project Management Department at the Innovation Center. Speakers included Ahmet Köse, Head of the "Bilim Azerbaijan" project; Khayala Fatullayeva, Head of the Digital Economy Department at the Center for Analysis and Coordination of the Fourth Industrial Revolution; Isa Gasimov, Head of the "Enterprise Azerbaijan" portal; Aytan Guliyeva-Rzayeva, Senior Training Specialist at the ASAN Innovative Development Center; and Mail Yagub, Head of the "Sociology Academy".
During their speeches, the speakers shared their views and experiences on the importance of applying innovative methods, digital tools, and startup culture in education. The event attracted great interest from young teachers and students, who engaged in extensive discussions and addressed questions to the panelists.
At the end, participants were awarded certificates.
“ASAN Service” Hosts the “DIGIAGE BAKU 2025” Digital Game Camp
From December 5–7, 2025, the “DIGIAGE Baku 2025” digital game camp was organized as part of the collaboration between the Innovation Center of the State Agency for Public Service and Social Innovations under the President of the Republic of Azerbaijan and DIGIAGE.
The camp aimed to enable talented youth to create games and present their projects with the guidance of professional mentors. It also sought to help participants gain experience for entering the global market and foster new startup initiatives. Throughout the process, participants developed teamwork, project presentation, and marketing skills, strengthened their creative approaches, and prepared new game concepts. They also received valuable advice from industry experts on networking and career development.
In total, 238 applicants participated in the camp, including 28 teams and 134 individual applications. From these, 100 selected participants received two separate trainings over two weeks on data-driven game marketing and publishing processes.
During the three-day camp, participants who passed the selection stages took part individually or in teams. They learned about modern tools used in game development, different stages of game creation, and career opportunities in the sector. Representatives from well-known companies and game designers shared motivational experiences and insights.
Throughout the camp, Vüsal Rüstəmov, Director of the Innovation Center, and Erkam Tüzgen, CEO of Bilişim Vadisi, monitored team activities and met with participants.
At the conclusion, 19 teams presented their games to the jury. The teams “Untitle Game Studio,” “Neecro Projects,” and “Voyagers” ranked in the top three, while “Rital Interactive” received a special encouragement award from the jury. Investment meetings and mentorship support will continue for the winning teams, and all teams will continue to receive mentorship support from DIGIAGE.
Since 2023, over 500 applications have been received for the camps, with more than 300 participants qualifying to compete. More than 60 teams have participated in total, with many attracting investment and mentorship opportunities.
The camp has been implemented since 2023 within the framework of a cooperation protocol between the Innovation Center and Bilişim Vadisi Baku, aiming to develop technological skills, organize trainings, and support the implementation of innovative solutions in the country. Joint projects based on hackathon and bootcamp models are also a priority.
Sponsors: PASHA Holding
Partner: Code Academy
Media Partner: ASAN Radio & TV
Rezident startaplarımız "İnsan Resursları və İdarəetmə Forumu"nda iştirak ediblər
Safavy, Taskilled və Eduaz startaplarımız Azərbaycan Respublikasının Vətəndaşlara Xidmət və Sosial İnnovasiyalar üzrə Dövlət Agentliyinin ASAN İnnovativ İnkişaf Mərkəzinin təşkilatçılığı ilə Ümummilli lider Heydər Əliyevin 100 illik yubileyinə və peşəkar idarəçilik yoluna həsr olunmuş forumda iştirak ediblər.