With the support of the Innovation and Digital Development Agency (IRIA) and organized by SUP VC, a panel discussion titled INNOSTART on the topic “Support for Azerbaijani Startups” was held at Nakhchivan State University.
The panel featured Nijat Amiraslanov, Head of the “INNOLAND” Incubation and Acceleration Center, Mubariz Shahbazli, Director of the UNEC Incubation Center, and Huseyn Asgarli, Head of the IT Department of NSU, as speakers. The main purpose of the panel was to familiarize young people in the region with innovation and startup opportunities and to encourage them to engage in this field. During the panel, there was a broad exchange of views on state support mechanisms for startups, investment opportunities, and the innovation environment
The OBA SID project is successfully continuing!
Within the framework of the “Startup, Innovation, and Support” program, an initiative by the “OBA” supermarket chain, and with the support of the “INNOLAND” Incubation and Acceleration Center, the next training sessions were held under the motto “Your Idea is Supported.” This time, participants received practical knowledge on “Pitch Deck Preparation” and “Presentation Skills Development” from startup expert Mübariz Shahbazli.
During the training, participants were provided with useful advice on preparing an effective presentation structure for investors, expressing their ideas clearly and convincingly, and improving their public speaking skills.
Rezident startaplarımız "İnsan Resursları və İdarəetmə Forumu"nda iştirak ediblər
Safavy, Taskilled və Eduaz startaplarımız Azərbaycan Respublikasının Vətəndaşlara Xidmət və Sosial İnnovasiyalar üzrə Dövlət Agentliyinin ASAN İnnovativ İnkişaf Mərkəzinin təşkilatçılığı ilə Ümummilli lider Heydər Əliyevin 100 illik yubileyinə və peşəkar idarəçilik yoluna həsr olunmuş forumda iştirak ediblər.
“DIGIAGE – Baku 2025” Digital Game Camp Continues!
On the second day of the camp, participants took part in various trainings, gaining theoretical knowledge and already starting to code their own games.
Young people interested in the digital gaming industry are working in teams, developing their projects with the support of mentors.