7 December, 2024

"TakeOFF İstanbul"

"INNOLAND" Mərkəzi startapları ilə birgə regionun ən böyük texnologiya və startap platforması olan "TakeOFF İstanbul" tədbirində iştirak etməyə hazırlaşır!

Tədbirdə ölkəmizi təmsil edəcəyik. Həmçinin texnologiya həvəskarları, startapçılar və investorlarla birgə yeni əməkdaşlıqlara başlayacağıq.

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Registration for the "Star Venture" Programme, supported by “INNOLAND” Incubation and Acceleration Center, is still open!

Registration for the "Star Venture" Programme, supported by “INNOLAND” Incubation and Acceleration Center, is still open!

The "Star Venture" Programme, implemented by the European Bank for Reconstruction and Development (EBRD), invites high-potential Azerbaijani startups to join the initiative for international growth. 🇦🇿

Selected startups within the programme will receive:
Individual consulting and mentoring support worth EUR 50,000,
Access to investment opportunities,
Global business connections and networking possibilities.

To date, more than 400 startups have benefited from this programme, attracting over EUR 600 million in foreign investment.

Now it’s Azerbaijan’s startups’ turn to shine!

Application deadline: 22 October 2025
Registration link: Apply here

Let’s promote the Azerbaijani startup ecosystem on the global stage — together!

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Educational sessions on innovative teaching approaches were held at ASPU

At the Azerbaijan State Pedagogical University (ASPU), a series of educational sessions were organized by the "INNOLAND" Incubation and Acceleration Center in collaboration with the ADPU ENACTUS team to familiarize students with modern educational approaches and foster their innovative thinking.

During these sessions, renowned experts shared detailed insights on the application of new methods and tools in the teaching process, the role of project-based and game-based learning in education, as well as the prospects of using digital platforms.

On May 16, the session titled "Online Education Platform" featured an opening speech by Professor Asaf Zamanov, Vice-Rector for Science and Innovation at ASPU. During the session, Könül Guliyeva, founder of the "Safavy" platform, delivered a presentation on the development dynamics and application opportunities of online education.

On May 19, the session "Future of Education: Transition to Project-Based Learning" was held, where Nariman Garayev, founder of the "Taskool" platform, discussed the essence and effectiveness of project-based education through practical examples. The session was opened by Shahin Mammadli, Head of the ADPU ENACTUS team, and the presentation part was conducted by Aytac Abbasova.

On May 20, the session titled "Ways of Using Interactive Games in Schools" was opened by the team’s coordinator Zenfira Seyidova. Aynur Huseynova, a teacher at the "Bilim Baku" center, shared practical recommendations on applying game methodologies in teaching and increasing student motivation.

The sessions attracted great interest from students, and all three events were held in an interactive format with discussions and Q&A sessions.

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“ASAN Service” Hosts the “DIGIAGE BAKU 2025” Digital Game Camp

“ASAN Service” Hosts the “DIGIAGE BAKU 2025” Digital Game Camp

From December 5–7, 2025, the “DIGIAGE Baku 2025” digital game camp was organized as part of the collaboration between the Innovation Center of the State Agency for Public Service and Social Innovations under the President of the Republic of Azerbaijan and DIGIAGE.

The camp aimed to enable talented youth to create games and present their projects with the guidance of professional mentors. It also sought to help participants gain experience for entering the global market and foster new startup initiatives. Throughout the process, participants developed teamwork, project presentation, and marketing skills, strengthened their creative approaches, and prepared new game concepts. They also received valuable advice from industry experts on networking and career development.

In total, 238 applicants participated in the camp, including 28 teams and 134 individual applications. From these, 100 selected participants received two separate trainings over two weeks on data-driven game marketing and publishing processes.

During the three-day camp, participants who passed the selection stages took part individually or in teams. They learned about modern tools used in game development, different stages of game creation, and career opportunities in the sector. Representatives from well-known companies and game designers shared motivational experiences and insights.

Throughout the camp, Vüsal Rüstəmov, Director of the Innovation Center, and Erkam Tüzgen, CEO of Bilişim Vadisi, monitored team activities and met with participants.

At the conclusion, 19 teams presented their games to the jury. The teams “Untitle Game Studio,” “Neecro Projects,” and “Voyagers” ranked in the top three, while “Rital Interactive” received a special encouragement award from the jury. Investment meetings and mentorship support will continue for the winning teams, and all teams will continue to receive mentorship support from DIGIAGE.

Since 2023, over 500 applications have been received for the camps, with more than 300 participants qualifying to compete. More than 60 teams have participated in total, with many attracting investment and mentorship opportunities.

The camp has been implemented since 2023 within the framework of a cooperation protocol between the Innovation Center and Bilişim Vadisi Baku, aiming to develop technological skills, organize trainings, and support the implementation of innovative solutions in the country. Joint projects based on hackathon and bootcamp models are also a priority.

Sponsors: PASHA Holding
Partner: Code Academy
Media Partner: ASAN Radio & TV

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