30 avqust tarixində "INNOLAND" İnkubasiya və Akselerasiya Mərkəzində "Nextstep" İnnovasiya Mərkəzinin tərəfdaşlığı, Asiya İnkişaf Bankının Asiya Regional İqtisadi Əməkdaşlıq Proqramının (CAREC) dəstəyi ilə Azərbaycan, Qazaxıstan və Özbəkistanda fəaliyyət göstərən startapçılar üçün "Demo Day" təşkil olunub.
Məqsəd investorlarla potensial startapları bir araya gətirərmək, innovasiya ekosisteminə inteqrasiyanı, yerli və regional startaplara sərmayə yatırmalarını təşkil etməkdir.
Hər birində 3 gün olmaqla Qazaxıstan, Özbəkistan və Azərbaycanda baş tutan butkampların yekunu olaraq keçirilən tədbirdə həm yerli, həm də beynəlxalq investorlar, iştirakçılar arasından seçilmiş 5 startap və “INNOLAND"in rezidentləri iştirak ediblər.
Çıxışçılar ekosistem nümayəndələrinə layihələrinin komponentləri, gedişatı və növbəti mərhələləri, zəruri investisiya ehtiyacları barədə məlumat verib və onlarla birgə iş mexanizmləri haqqında müzakirələr aparıblar.
Layihə Koreya Respublikasının “e-Asiya” və “Bilik Tərəfdaşlığı” Fondu tərəfindən maliyyələşdirilib.
A webinar titled “From Product to Demo Day” was held.
During the webinar, participants learned about the journey game projects go through from the product stage to Demo Day, the key aspects to consider throughout this process, as well as practical experiences and insights.
The session was moderated by Şamil Namazov, founder of “Neecro Project Studio.” During the meeting, Nicat Amiraslanov provided participants with information about the activities of #INNOLAND.
Following this, the co-founders of “Game Design Academia,” Egehan Doğan, Nurevşan Doğan, and Nihat Baran Menteş, delivered presentations on the topic, sharing their experience and practical approaches with the participants.
The webinar concluded with a Q&A session, during which the participants’ questions were answered.
In partnership with the INNOLAND Incubation and Acceleration Center, the “Innovation and Creativity Forum” was held at the Heydar Aliyev Center in Ganja.
The forum was jointly organized by the 2nd Ganja Regional ASAN Service Center, the Ganja-Dashkasan Regional Office of the Youth Development and Career Center, the Heydar Aliyev Center of Ganja, and the Ganja STEAM Center. Its aim was to support the development of innovative thinking and technological knowledge among young people.
Within the framework of the forum, with the participation of about 200 young people, panel discussions were held on the topics: “Startup Ecosystem – Global and Local Approaches,” “Artificial Intelligence: A New Form of Thinking,” and “Robots on Stage – The Union of Creativity and Technology.”
The discussions featured contributions from the Director of the INNOLAND Incubation and Acceleration Center, Nijat Amiraslanov, and the Deputy Head of the Project Management Department, Ziniddin Babayev, who shared their knowledge and experience with the participants.
The event concluded with official speeches and an award ceremony.
“ASAN Service” Hosts the “DIGIAGE BAKU 2025” Digital Game Camp
From December 5–7, 2025, the “DIGIAGE Baku 2025” digital game camp was organized as part of the collaboration between the Innovation Center of the State Agency for Public Service and Social Innovations under the President of the Republic of Azerbaijan and DIGIAGE.
The camp aimed to enable talented youth to create games and present their projects with the guidance of professional mentors. It also sought to help participants gain experience for entering the global market and foster new startup initiatives. Throughout the process, participants developed teamwork, project presentation, and marketing skills, strengthened their creative approaches, and prepared new game concepts. They also received valuable advice from industry experts on networking and career development.
In total, 238 applicants participated in the camp, including 28 teams and 134 individual applications. From these, 100 selected participants received two separate trainings over two weeks on data-driven game marketing and publishing processes.
During the three-day camp, participants who passed the selection stages took part individually or in teams. They learned about modern tools used in game development, different stages of game creation, and career opportunities in the sector. Representatives from well-known companies and game designers shared motivational experiences and insights.
Throughout the camp, Vüsal Rüstəmov, Director of the Innovation Center, and Erkam Tüzgen, CEO of Bilişim Vadisi, monitored team activities and met with participants.
At the conclusion, 19 teams presented their games to the jury. The teams “Untitle Game Studio,” “Neecro Projects,” and “Voyagers” ranked in the top three, while “Rital Interactive” received a special encouragement award from the jury. Investment meetings and mentorship support will continue for the winning teams, and all teams will continue to receive mentorship support from DIGIAGE.
Since 2023, over 500 applications have been received for the camps, with more than 300 participants qualifying to compete. More than 60 teams have participated in total, with many attracting investment and mentorship opportunities.
The camp has been implemented since 2023 within the framework of a cooperation protocol between the Innovation Center and Bilişim Vadisi Baku, aiming to develop technological skills, organize trainings, and support the implementation of innovative solutions in the country. Joint projects based on hackathon and bootcamp models are also a priority.
Sponsors: PASHA Holding
Partner: Code Academy
Media Partner: ASAN Radio & TV