The next training session within the "NeecroLearn" game incubation program has successfully taken place!
Organized as part of the joint program by INNOLAND and Neecro Project studio, the training provided participants with an opportunity to dive deeper into the world of gaming.
During the session on "Game Development" presented by Shamil Namazov, the journey from an idea to a finished game, required skills in this field, and real-world experiences were shared with the attendees.
The training proved to be both educational and highly motivating for all participants.
As part of the DOST Agency's "Volunteer DOST" program, a successful familiarization visit of young volunteers to the "INNOLAND" Incubation and Acceleration Center took place!
Participants gained insight into the startup ecosystem, learned about the stages of turning ideas into businesses, and received information about the operation of the innovation environment.
INNOLAND resident "Enverson AI" has been awarded the “Dayaq” Prize!
With the support of the Ministry of Economy and organized by the Small and Medium Business Development Agency, the award ceremony for the “Dayaq” Prize was held under the motto “Strength Belongs to Business.” The most active entrepreneurs in various sectors of the economy for 2025 were recognized. The event included speeches by officials, a panel discussion on “2026: The Challenge of SMEs”, and the presentation of “Dayaq” prizes to 17 successful entrepreneurial entities in 2025. Among the awarded startups, "Enverson AI," a resident of the INNOLAND Incubation and Acceleration Center, was honored.
The aim of the “Dayaq” Prize is to widely recognize the achievements of entrepreneurs who are the backbone of the economy, promote business thinking, and further strengthen cooperation between the public and private sectors.
We congratulate the Enverson AI team and wish them even greater success!
“DIGIAGE – Baku 2025” Digital Game Camp Continues!
On the second day of the camp, participants took part in various trainings, gaining theoretical knowledge and already starting to code their own games.
Young people interested in the digital gaming industry are working in teams, developing their projects with the support of mentors.