15 October, 2025

“ASAN Service” to organize the next Digital Game Camp

“ASAN Service” to organize the next Digital Game Camp

The “DIGIAGE – Baku 2025” Digital Game Camp will be held at the “INNOLAND” Incubation and Acceleration Center under the organization of the Innovation Center of the State Agency for Public Service and Social Innovations under the President of the Republic of Azerbaijan.

The main goal of the camp is to create opportunities for talented young people to develop their own games with the support of professional mentors and to promote their projects. Another key objective is to help participants gain experience in entering global markets and support their new initiatives.

The “DIGIAGE” camp, which will be organized for the tenth time worldwide and for the third time in Azerbaijan, aims to provide mentoring support to individual participants, teams, and companies interested in developing in the gaming sector. It will also create opportunities to expand the ecosystem through investments.

Over the past two years (2023–2024), a total of 442 applications have been received for the camp, with 192 participants selected to take part.

Those wishing to participate in “DIGIAGE – Baku 2025” can register until October 24, 2025.

🔗 Registration link: https://forms.gle/aVtVRL7Ah966Yrm18

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Ümummilli lider Heydər Əliyevin 100 illik yubileyinə həsr olunmuş forum keçirilib

Taskilled, Wegros, Testedweb və E-legal startaplarımız Azərbaycan Respublikasının Prezidenti yanında Vətəndaşlara Xidmət və Sosial İnnovasiyalar üzrə Dövlət Agentliyinin və Birləşmiş Ərəb Əmirliklərinin Kabinet İşləri Nazirliyinin birgə təşkilatçılığı ilə Ümummilli lider Heydər Əliyevin 100 illik yubileyinə həsr olunmuş forumda iştirak ediblər.

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Для учащихся ADA School был организован информационный тур в центры INNOLAND и Bilim Bakı.

An information tour to INNOLAND and the Bilim Bakı Center was organized for ADA School students.

As part of the program, students from Grades 7, 8, and 9 of ADA School first visited the INNOLAND Incubation and Acceleration Center, where they learned about the startup ecosystem, innovative projects, and the activities of resident startups, while also gaining first-hand insight into a real innovation environment.

The students then explored the Bilim Bakı Center, learning about its areas of activity, laboratories, and technological capabilities.

The program concluded with a training session on Game Development led by Şamil Namazov, founder of Neecro Projects game studio. During the session, students gained practical insights into the opportunities within the game development industry and the first steps toward building a career in this field.

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Educational sessions on innovative teaching approaches were held at ASPU

At the Azerbaijan State Pedagogical University (ASPU), a series of educational sessions were organized by the "INNOLAND" Incubation and Acceleration Center in collaboration with the ADPU ENACTUS team to familiarize students with modern educational approaches and foster their innovative thinking.

During these sessions, renowned experts shared detailed insights on the application of new methods and tools in the teaching process, the role of project-based and game-based learning in education, as well as the prospects of using digital platforms.

On May 16, the session titled "Online Education Platform" featured an opening speech by Professor Asaf Zamanov, Vice-Rector for Science and Innovation at ASPU. During the session, Könül Guliyeva, founder of the "Safavy" platform, delivered a presentation on the development dynamics and application opportunities of online education.

On May 19, the session "Future of Education: Transition to Project-Based Learning" was held, where Nariman Garayev, founder of the "Taskool" platform, discussed the essence and effectiveness of project-based education through practical examples. The session was opened by Shahin Mammadli, Head of the ADPU ENACTUS team, and the presentation part was conducted by Aytac Abbasova.

On May 20, the session titled "Ways of Using Interactive Games in Schools" was opened by the team’s coordinator Zenfira Seyidova. Aynur Huseynova, a teacher at the "Bilim Baku" center, shared practical recommendations on applying game methodologies in teaching and increasing student motivation.

The sessions attracted great interest from students, and all three events were held in an interactive format with discussions and Q&A sessions.

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